Town: Nf-78i Měskhǐ Birěkhka

Nf-78i Měskhǐ Birěkhka

Nf-78i Měskhǐ Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceOt-61esìb District
RegionGhäsg-lont Woodlands
Founded1143
Community LeaderAdministrator Tshëîv Shèbm
Area4 km2 (1 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation1376 m (4514 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population1133
Population Density283 people per km2 (1133 people per mi2)
Town AuraTransmutation
Naming
Native nameNf-78i Měskhǐ Birěkhka
Pronunciation/ˈqinto/ /ˈmɛsxɪ/
Direct Translation[jersey; sweater] [embassy]
Translation[Not Yet Translated]

Nf-78i Měskhǐ Birěkhka (/ˈqinto/ /ˈmɛsxɪ/ [jersey; sweater] [embassy]) is a temperate Town located in the Ot-61esìb District of the Federation of Alveria.

The name Nf-78i Měskhǐ Birěkhka is derived from the Constructi language, as Nf-78i Měskhǐ Birěkhka was founded by Vú̄rméch Nīkīy 'Quinn Pubepirate' Vúrmé̄̌s Caw̄́̄̋ Ermēs Sheg̈ka, who was culturaly Constructi.

Climate

Nf-78i Měskhǐ Birěkhka has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a cool 20°C (68°F) and its average temperature during the winter being a cold 9°C (48°F). Nf-78i Měskhǐ Birěkhka receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nf-78i Měskhǐ Birěkhka covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1376 m (4514 ft) above sea level.

Overview

Nf-78i Měskhǐ Birěkhka was founded durring the early 12th century in spring of the year 1143, by Vú̄rméch Nīkīy 'Quinn Pubepirate' Vúrmé̄̌s Caw̄́̄̋ Ermēs Sheg̈ka. The establishment of Nf-78i Měskhǐ Birěkhka was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Vú̄rméch Nīkīy 'Quinn Pubepirate' Vúrmé̄̌s Caw̄́̄̋ Ermēs Sheg̈ka struck deals with nearby nations and communities to establish Nf-78i Měskhǐ Birěkhka as a prison colony.

Nf-78i Měskhǐ Birěkhka was built using the conventions of Constructi durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Nf-78i Měskhǐ Birěkhka is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Nf-78i Měskhǐ Birěkhka is buildings are arranged arround a network of spacious packed earth streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. Astonishigly, the minimaly adiquite are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Nf-78i Měskhǐ Birěkhka has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Nf-78i Měskhǐ Birěkhka ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Nf-78i Měskhǐ Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nf-78i Měskhǐ Birěkhka.

Nf-78i Měskhǐ Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Nf-78i Měskhǐ Birěkhka has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Nf-78i Měskhǐ Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Nf-78i Měskhǐ Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nf-78i Měskhǐ Birěkhka's public wards, blessings, and other arcane systems.

Nf-78i Měskhǐ Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Nf-78i Měskhǐ Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Nf-78i Měskhǐ Birěkhka has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Nf-78i Měskhǐ Birěkhka's chapel was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Nf-78i Měskhǐ Birěkhka there is a constant smell of overcooked presumably ethnic food.

The Ghoul near Nf-78i Měskhǐ Birěkhka are known to be almost tame, such that they can be put to domestic use.

Nf-78i Měskhǐ Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves drinking to channel Necromancy energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4611 m2
    • Cattle and Similar Creatures: 283
    • Poultry: 3399
    • Swine: 226
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 113

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

343 of Nf-78i Měskhǐ Birěkhka's population work within a Foundational Occupation.

734 of Nf-78i Měskhǐ Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 56 (5%) are noncontributers.

Points of Interest

Nf-78i Měskhǐ Birěkhka produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.

Nf-78i Měskhǐ Birěkhka is accessed from a nearby river via an intricate series of locks.

POI

History

The the a leather gambeson of Charm, an a leather gambeson imbued with potent amounts of Charm energies was created in New Milton-humbe by in time immemorial, reportedly some time during the early 2nd century.

History